Apparently I've given more thought on to ARToolkit these days (mainly due to my research), so that it makes me attempt different things with it. Consequently I’ll be writing a series of posts pertaining to my small experiments for future references. I know it’s pretty boring stuff, talking about a dull subject again and again… but it... Continue Reading →
Demistifying DSVL Configuration
In my previous post I just mentioned how we can use ARToolkit in conjunction with a 3D rendering engine. The camera connection was made by the ARToolkit via DSVL (DirectShow Video Library) . As I promised, through this post, I’ll expose how we can configure DSVL with its supported parameters. DSVL is a wrapper for DirectShow... Continue Reading →
Combining ARToolkit & OGRE
It’s wonderful to see AR Applications, running within our physical environment. For an average guy it really looks like magic. But creating that magic was never easy. A professional magician always has to acquire a proven set of tools and techniques in order to deliver a realistic illusion. So as with the developer! For years... Continue Reading →